UNITY WEBGL · ASP.NET CORE · VK MINI APP
Rise of the Dead
A co-op, turn-based RPG in the browser about raiding zombie bosses together — with character progression, equipment, and an authoritative C# server. In active development.
Core principle: the server is the single source of truth. The client can never directly change its own resources, inventory or a fight's outcome — every result is computed and persisted server-side. The client only sends chosen actions, never results.
- Boss raids — a shared HP pool per boss instance lives in Redis. Solo, invite-only and open-raid modes all run through the same idempotent round-processing pipeline.
- Idempotent rewards — currency and skin payouts are finalized atomically in PostgreSQL, so a retried request can never double-grant a reward.
- Social & content — friends, invites, a realtime chat over WebSocket, and Addressables-based on-demand content loading keep the client light.